Space, Power and Internet: What Each Event Activity Needs at Your Venue
A venue checklist for photo booths, video booths, interactive walls, games and audience engagement: the space, setup time, power and internet each activity needs.

Published by Magik Touch · 2026-11-13
Why venue requirements decide the activity
An engagement activity can be perfect on paper and still fail on the day because the corner is too small, there is no socket nearby, or the venue Wi-Fi drops when the hall fills up. These details are easy to fix when they are planned with the venue in advance, and hard to fix an hour before guests arrive.
This guide brings together the standard requirements of our most-booked activities, so you can check them against your venue before you decide.
Requirements at a glance
Figures are approximate and vary by setup. “Not listed” means the item is not part of that activity’s standard requirement list; confirm with us for your exact setup.
| Activity | Space (approx.) | Setup and testing | Power | Internet |
|---|---|---|---|---|
| Mirror photo booths | 8×8 ft | 2 hours | 1 × 15A socket | Not listed |
| AI Caricature, AI Rajwada, AI Sketch Bot | 8×8 ft | 2 hours | 1 × 15A socket | Not listed |
| Mosaic Wall | 8×8 ft | 2 hours | 1 × 15A socket | Not listed |
| Flipbook | 10×10 ft | 2 hours, plus confirmation 7 to 10 days ahead | 1 × 15A socket | Not listed |
| 360-Degree Slomo booth | 10×10 ft | 2 hours | 15A socket + extension | Stable Wi-Fi |
| Glambot | 12×12 ft | 3 hours | 15A socket + extension | Stable Wi-Fi |
| Interactive Wall | 10×10 ft | Confirm with us | 15A socket + extension | Stable Wi-Fi or hotspot |
| Interactive Floor | 7×7 ft (4×6 ft floor) | 3 hours | 15A socket + extension | Stable Wi-Fi |
| Talking Portrait | 10×10 ft | 3 hours | 15A socket + extension | Stable Wi-Fi |
| VR Cricket | 8×8 ft | 3 hours | 15A socket + extension | Stable Wi-Fi |
| Motion Fruit Ninja | 8×8 ft | 4 hours | 15A socket + extension | Stable Wi-Fi |
| Batak reaction game | 10×10 ft | 4 hours | 15A socket + extension | Stable Wi-Fi |
| RFID Check-in | 10×10 ft, with an entry desk | Confirm with us | 15A socket + extension | Stable Wi-Fi or hotspot |
| Crowd Pulse | Operator position near the stage | Confirm with us | Power at the operator position | Reliable internet for guests’ phones |
Space: plan the full footprint
The space figure covers more than the equipment. It includes the backdrop, room for guests to pose or play, and a small queue area. When you mark the spot on the venue plan:
- Keep the activity away from entry doors, buffet lines and stage exits, where a queue would block the flow.
- Make sure the area is clear of pillars and low ceilings for activities with moving parts, such as the Glambot’s robotic arm or the 360 booth’s rotating camera.
- For games like VR Cricket and Batak, leave space for players to move safely, and for colleagues to watch and cheer.
Power and setup time
Every activity needs at least one 15A power socket, and most technology-led activities also need an extension. Ask the venue for a socket close to the marked spot, so cables do not cross walkways.
Setup and testing take between 2 and 4 hours depending on the activity, and all of it happens before guests arrive. Check when the venue opens access to vendors, especially for morning events or halls that host another function the night before.
Internet: which activities need it
Activities that share videos instantly or run on a live platform need a stable connection:
- Video booths like the 360-Degree Slomo booth and the Glambot, for sharing clips.
- Interactive walls, floors, games and talking portraits, as listed in their standard requirements.
- RFID check-in, where a hotspot also works as an option.
- Crowd Pulse, where guests join from their own phones, so the venue internet must handle the whole audience at once.
Venue Wi-Fi often slows down when a hall fills up. If an activity depends on internet, ask the venue for a dedicated connection or plan a backup hotspot.
Light and other details
- Light: projection-based activities such as the Interactive Floor and Wedding Cake Projection Mapping need controlled lighting; they are hard to see in bright or outdoor daytime settings.
- Screens: games and Crowd Pulse show results on a display or LED screen, so plan where the audience will watch.
- Furniture: most activities need a table and two to three chairs for the console and the team.
- Sound: keep the Talking Portrait away from loud speakers so guests can hear it.
Share your venue name, the hall plan and your event timings with us, and we confirm the exact requirements for your setup. Start a conversation.
Frequently asked questions
How much space does an event photo booth need?
Most photo booths need about 8×8 ft including the backdrop and a small queue. The 360-Degree Slomo booth and the Flipbook need about 10×10 ft, and the Glambot about 12×12 ft.
Do photo booths need internet?
Internet is not part of the standard requirement list for mirror and print booths. Video booths like the 360 booth and Glambot need stable Wi-Fi for sharing clips.
What power supply does an event activity need?
At least one 15A power socket. Most technology-led activities, such as video booths, interactive walls and games, also need an extension.
How early does the setup start?
Setup and testing take about 2 to 4 hours depending on the activity, and are completed before guests arrive.
Can projection activities run outdoors?
Projection-based activities need controlled light, so they are not suited to bright or outdoor daytime settings. They work well indoors or after dark.
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